Here’s hoping there are some faster options in the main game.Īs far apart as they are, though, those landmarks are at least worth visiting since they offer things like stat upgrades, fast-travel points and even timed challenge. It’s all far apart too, so far that even the real speed of Frey’s magical running feels slow in the grand scheme. It’s just that right now it feels like she doesn’t have anywhere interesting to go aside from a handful of visually-distinct landmarks. She can even survive leaps from sickeningly high heights thanks to some sort of landing magic.Īll of this speed and acrobatic ability is just a single button-press away and feels wonderfully natural. Thanks to the magical powers granted to her by her talking cuff, Frey can quickly tear across vast open spaces and effortlessly clamber up steep rock faces. Truly, traversal in Forspoken is actually well done. The camps, houses and abandoned forts are more or less the same generic filler structures seen in every game like this and that’s too bad since getting to them feels good. There’s also nothing that screams “this is Athia!” about any of the structures. It’s a far cry from the designs seen in something like Wo Long: Fallen Dynasty, though maybe that stuff comes later. The enemies are things like evil birds with extra stuff on them, magical zombies, suits of armor or alligators with little metal lightning bolts sticking out around their necks like a slap-dash frill. It’s beautifully rendered, but there’s nothing about the visual design that makes it stand out from the hundreds of other fantasy worlds gamers have visited over the years. This might only apply to the area covered by the demo, but still the version of Athia shown here is a big, bland and empty place. Unfortunately, this is all undercut somewhat by bland world and enemy design. The particle effects work well too, adding enough “oomph” to attacks to make them feel just that much more impactful. It’s clear that a lot of care and attention is being put into bringing out every detail in both the both the world and the enemies that inhabit it. There’s no doubt that it’ll look even cleaner for its January launch. The demo being shown at TGS 2022 is based on a recent build shipped just this month, and it’s already looking pretty good on the PS5. So is it good or not? Well, after getting some hands-on time with Forspoken at Tokyo Game Show 2022, we might just have an answer.Īs prospective fans might expect from the trailers, Forspoken is technically solid game. On the other hand, the publisher saw fit to release ads like this. One the one hand, the tech powering the game has looked impressive. A few platforming sections are showcased, along with several combat encounters.įorspoken launches on Janufor PlayStation 5 and PC ( Steam, Epic, Microsoft Store).Until recently, it’s been difficult to form an opinion on Square Enix’s upcoming open-world adventure RPG, Forspoken. Players must master Frey's arsenal of wizardry to survive in Forspoken. Not everything will go as Frey hopes as some people suffer a tragic fate in front of her in the TGS 2022 trailer. She lends her assistance to the citizens of Cipal because it is one of the last remaining safe places that surviving Athaians can call home. She quickly has to adapt to the lands of Athia because it is filled with aggressive, corrupted wildlife from the Break phenomenon.Īt one point, Frey is attacked by a ferocious bear-like creature when she barely arrived in Athia she is acquainted with an unlikely ally - a golden spiral accessory attached to her right wrist, which she calls "Cuff".įrey is gifted with a vast array of magical spells in her time in Athia. The trailer recaps how protagonist Frey Holland was transported to the fantasy land of Athia from modern New York City.
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